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RTC Solutions

Live Streaming

Broadcast to millions with sub-second latency. HLS + WebRTC hybrid.

Traditional HLS streaming has 5-30 seconds of latency. WebRTC is real-time but doesn't scale beyond a few hundred viewers. Gravix Cloud combines both: WebRTC for sub-second latency, with automatic HLS fallback for massive scale.

How It Works

1

Start Broadcasting

Start a live stream via SDK or API. The broadcaster sends video to the nearest edge node.

2

WebRTC Distribution

Viewers connect via WebRTC for sub-second latency. The SFU fans out the stream efficiently.

3

HLS Fallback

For viewers on unsupported browsers or at massive scale, auto-fallback to HLS kicks in.

4

Engage & Analyze

Real-time chat overlay, reactions, and detailed analytics on viewer engagement.

Key Features

Sub-Second Latency

WebRTC-based streaming with under 1 second end-to-end latency.

HLS Fallback

Auto-fallback to HLS for viewers on unsupported browsers.

Multi-Bitrate

Stream at multiple qualities for adaptive playback.

DVR & Rewind

Let viewers rewind the live stream without missing anything.

Chat Overlay

Real-time chat alongside the live stream.

CDN Integration

Distribute via global CDN for unlimited scale.

Get Started in Minutes

import Gravix from '@gravix/cloud-js';

const gravix = new Gravix('gvx_live_your_key');
const stream = await gravix.streaming.start({
  name: 'product-launch-2025',
  recording: true,
  chatEnabled: true,
});
// Get the stream URL for viewers
console.log('Stream URL:', stream.viewerUrl);
// Start broadcasting
await gravix.streaming.broadcast(stream.id, {
  video: true, audio: true,
});

Performance Specs

0s
WebRTC Latency
0s
HLS Latency
0+
Max Viewers
0%
Uptime SLA

Available on the Professional Plan

Live streaming is available on Professional and above. Enterprise required for 1M+ concurrent viewers.

View Pricing

Frequently Asked Questions

WebRTC streaming has under 1 second end-to-end latency, typically around 800ms.

HLS is used for viewers on browsers that don't support WebRTC, or when viewer count exceeds WebRTC capacity.

Yes, you can integrate pay-per-view or subscription models via our API. We handle the streaming, you handle the billing.

Yes, you can send multiple video tracks and let viewers switch between camera angles.

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